The compression method to use
The encoding to use
How long to wait for a shard to connect before giving up
How long to wait for a shard's HELLO packet before giving up
Properties to send to the gateway when identifying
Initial presence data to send to the gateway when identifying
The intents to request
Value between 50 and 250, total number of members where the gateway will stop sending offline members in the guild member list
How long to wait for a shard's READY packet before giving up
The REST instance to use for fetching gateway information
The total number of shards across all WebsocketManagers you intend to instantiate.
Use null
to use Discord's recommended shard count
The ids of the shards this WebSocketManager should manage.
Use null
to simply spawn 0 through shardCount - 1
The token to use for identifying with the gateway
The gateway version to use
Builds an identify throttler to use for this manager's shards
Builds the strategy to use for sharding
Function used to retrieve session information (and attempt to resume) for a given shard
Function used to store session information for a given shard
Optional additional configuration for the WebSocketManager